By: James Pearce
In the summer of 2025, Edge of Eternities was previewed at MagicCon Vegas. I can still remember sitting in that panel room, watching Roy Graham guide us through Sothera’s system while the crowd erupted at the reveal of the shock lands. There was immediate excitement, immediate discourse too, especially around Wizards allowing vehicles to serve as commanders, a decision that still echoes every time an Izzet pirate ship stumbles its way into a weird, glorious victory.
But as exciting as the rules changes and reprints were, that wasn’t what truly hooked me. It was the setting itself: space…or at least Magic’s strange, colorful approximation of it.
Back when Unfinity released in 2022, I was obsessed. Space Beleren, robot clowns, orbital aesthetics, galaxy foils. All of it felt like Magic brushing against cosmic sci-fi in a way I had desperately wanted for years. Naturally, I bought as much of the set as I could, unsure if we’d ever see Wizards revisit that kind of setting again.
So three years later, there I was in Vegas, absolutely losing my mind. I still have the notes I scribbled during the preview panel. Somewhere between card names and half-finished thoughts is a line I wrote after spotting a robot in the background of one of the artworks:
"I think we'll get robots."
And really, "With Edge, Comes Robots" became the entire catalyst behind this project. The man behind the curtain, if the wizard was actually just an overexcited eleven-year-old boy.

You see, for as long as I can remember, I've been fascinated by robots — cyborgs, mechs, androids, all of it. From building Gunpla kits to spending hours in games like Armored Core, I've always had this obsession with giant machines and mechanical people. So when Edge of Eternities was announced, I had an idea: paint robot tokens and hand them out to people at MagicCon Atlanta.
