The Mechanics Of Evil
Ryan Carroll takes a look at how Magic's designers use game mechanics to convey the power of its villains.
Ryan Carroll takes a look at how Magic's designers use game mechanics to convey the power of its villains.
Ryan Carroll details the unlikely birth of the modern return set and the expansion that sired it: Coldsnap
In an interview with former Magic Narrative Designer, Miguel Lopez, Ryan Carroll explores the remarkable amount of Magic worldbuilding material that never makes it to onto cards or into webfiction.